﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace _395_2d
{
    public class NPCType
    {
        public string Name;
        public List<MountedWeapon> MountedWeapons;
        public string Texture;
        public Vector2 Size;
        public Vector2 Velocity;
        public int Health;
    }
}
